Lexus GS (S160) 2004 3D model

Square
  • Geometry: Polygonal
  • Polygons: 570000
  • Vertices: 577000
  • Materials: Yes

Available formats

  • *.max (3ds Max 2008 scanline)
  • *.max (3ds Max 2008 vray)
  • *.fbx (Multi Format)
  • *.obj (Multi Format)
  • *.3ds (Multi Format)
  • *.mb (Maya 8.5)
  • *.lwo (Lightwave 6)
  • *.c4d (Cinema 4D 11)

The Lexus GS (S160) 2004 3D model includes a smooth, elongated body with rounded headlights and integrated taillights. To achieve an optimal render, position the model within an urban scene that highlights its design elements.

Incorporate it alongside other mid-size sedans or luxury vehicles to create a cohesive environment. Proper lighting will enhance the model’s curves and structural details.