BMW Z4 2010 3D model

Square
  • Geometry: Polygonal
  • Polygons: 681,000
  • Vertices: 701,000
  • Materials: Yes

Available formats

  • *.max (3ds Max 2008 scanline)
  • *.max (3ds Max 2008 vray)
  • *.fbx (Multi Format)
  • *.obj (Multi Format)
  • *.3ds (Multi Format)
  • *.mb (Maya 8.5)
  • *.lwo (Lightwave 6)
  • *.c4d (Cinema 4D 11)

The BMW Z4 2010 3D model has a low, elongated body with smooth lines, rendered in crisp white. Incorporate it into a 3D scene such as an urban environment or a scenic coastal road alongside other sports vehicles.

Utilize appropriate lighting in the render to highlight the model’s design details. Position the vehicle to interact naturally with surrounding elements for a cohesive scene.